Anyone remember that horror game Deep Silver was developing? Yeah… That one. Well I had heard that it was released in American but I completely forgot about it until I stumbled across a copy earlier tonight.
I’m about to put it in my Wii now.
10:38pm- Turn on Wii and put the game in. The hell…? Someone used the Internet Channel? Explains why my USB keyboard was laying out…
10:40pm- The Deep Silver logo surprisingly looks like the logo for Dead Space…
Ooooooh… Chanting… Weird music… Bells… Scary!
10:41pm- Main character’s name is Frank… What?
Oh look! Snow!
10:43pm- Hooray! Crappy voice acting coming through my Wiimote!
Climbing up the side of the mountain with a pick axe… This is not Call of Duty!
10:45pm- Oh wait, Frank is my missing brother.
10:46pm- So the first few minutes have consisted of me climbing up the same looking part of the cliff and being stopped every few steps for a shitting 2D-styled cut scene.
Oh shi- Changing characters?
10:47pm- Oooooh a city on the top of the mountain that people won’t go to. Let’s go there! That makes sense!
10:49pm- So sad. The water is as dead as everything else.
10:50pm- Pick up axe. Press ‘B’ to swing. Don’t need to swing arm… And where I thought this was a Wii game.
10:54pm- This door is locked and I need a key to open it. Never heard that one before!
11:00pm- The key was in the pot the whole time!
11:02pm- Just saw my first few ghosts: randomly walking in the street, Wiimote rumbles, and hear voices. It’s like Fatal Frame but not good. Seriously… The watered-down quality of this game really eats away the attempts of atmosphere.
11:10pm- So far this game has been about breaking pots.
11:15pm- I have no idea what the hell to do… I’m just running around this empty city.
11:23pm- The axe shoots… holy water…!?
11:26pm- So to kill a ghost, I must first let it rape me.
11:28pm- Apparently ghost bleed and then explode into a red mist.
11:31pm- Three cheers for backtracking!
11:35pm- So this axe… is also a gun…
11:46pm- This game is dark in the sense of not being able to see shit.