[quote=“Kumiko”]Because the production costs and game costs have honestly been about the same this whole time.
For example, Final Fantasy VII’s production was $30 million and the price of the average PlayStation game back in the day was in the $40-$60, depending on it was. Productions for today’s games are within the price range, just as the price of the games themselves. However, games today sure do look hell of a lot better than they did back in the mid and lae 90s.
The glorious thing about technology is that it advances quickly and the prices of that technology can drop just as fast. (Look at how quickly PC parts drop whenever a better model is released the following year?) I’m sure that by the time developers jump over to these better programs and engines, something that’s even better will be in develop. Thus slashing those prices a bit since they will be “outdated” thus balancing out the production costs of the game with the cost spent to get that technology. Thus allowing the retail price to stay the same.[/quote]
If dev costs have been the same why did the raise the price on PS3, Xbox 360 games and why have dev’s been saying prices are high? Its clear that the prices are getting quite a bit higher I’m not sure about FF VII but I’m pretty sure that’s not considered normal for that era then again I don’t know what the numbers are for the newer FF’s but I’m sure they’d be higher. Why are devs concerned about the raising prices of development costs for next generation? Again I’ll go back to the work example I don’t think you’d appreciate if I somehow paid you for 1 days work when I made you do 5. I don’t think the difficulty of work is the same nor is the amount of time needed to make games. Remember how some developers were talking about how it took them week to model something instead of days or whatever and the longer it takes to do the more expensive it is. If its really that cheap to make those games why did Nintendo not put in the graphics? I’ll give you the answer its not cheap.